However, there's two issues still - there's no option to toggle the mode in Gameplay Settings, and there's nothing mentioning the survival mode in the Help Menu. This worked, so Survival Mode is now fully playable in Skyrim VR. So what I did was edit a script for Survival Mode and changed its conditions for starting the prompt so that it wouldn't start until Unbound was completed.
This froze the game, as I'm sure many of you have experienced with other mods doing this. esp, it loaded up in the game, but because Skyrim VR has that play area for the main menu, Survival Mode's prompt appeared on screen at the "Press any button" or whatever screen. So the Creation Club stuff is basically working, except for Survival Mode. I extracted the required scripts from Skyrim - Patch.bsa from Skyrim Special Edition and moved those over to VR and now the quests were launching. The content was now in the game, however, the quests wouldn't launch. The first issue was getting the content to load properly. Anyway, I've been working on bringing them over to Skyrim VR but ran into some issues. As a matter of fact, all of the CC content for Skyrim isn't half bad. Most people would just use Frostfall, but I actually was pleasantly surprised by Bethesda's Survival Mode for Skyrim. I know in Fallout 4 you can port the Expansion from the original version of the game, but what about Creation Club for Skyrim and her people?Įdit: Looking through old posts someone seems to have found a way for everything but Survival Is there a way to port Creation Club content from Skyrim Specail Edition to VR, there's a lot of Creation Club things that I enjoy, like the Arcane Arrows, the Shivering Isles Items, and the Four Seasons dungeon